Hi Guys and Ladies (if any lady happens to follow my blog that is ^^)
Until next post! (which might take a while :) ) Some want to fix the crashed ship as fast as possible, but having a hard time getting around in the game world, due to not having upgraded the gear.Įven though I'm not blogging, I'm working on algorithms for the game in the background (when I have the time in between family and studying). This makes the game interesting, since some will choose firepower first, and thus not reach higher platforms, or upgrade the defense gear in order to stay alive longer. The player will have to gather resources to upgrade the research module in his crashed ship to speed up the research process, repair a part of the ship that was damaged in the crash, choose which part of his gear he wants to research upgrades for etc.
#The forgotten tiny planet how to
This removes the need for the game world generation to take into account how to place platforms early on in the game, making them reachable and such. The game will use a research tree with different branches where the player researches different technologies which unlocks items to build. Once my studies are complete, I'll port the game from SDL1.2 to SDL2.0, put in my 2D platform game world generation into the game, which will speed up the creation of the game world a lot. So far I have passed all courses, and hope to do so the third year as well, and write my bachelor thesis. I have one year and nine weeks left to study, then hopefully I will have my exam. During this time, I decided to put the project on hold, and focus on studying and getting my bachelors degree.
Two years a go I started studying computer science (system architecture), a three year program at högskolan borås. One year left of studying, then back to finishing game.